![]() ![]() ![]() Min-Maxed properly you should be able to keep up with Prosperous Unification and eventually surpass it. Syncretic Evolution: Always going to be a decent pick, more trait optimization is a good thing. Pay attention to the fact that the homeworld gets an additional +15% happiness, +25% amenities and +10% resources from jobs modifier that is not listed in the origin description. If they are substantially worse than Prosperous Unification, they belong in low tier. Prosperous Unification: The default to which the rest of the Origins will be compared. If you want to play a more friendly and cooperative game where you don't boss around the AIs before kicking them out and eating them up, it works just as well. Bonus trick/exploit: you can just genemod to a different habitability like its no big deal and keep your production bonuses on land.Ĭommon Ground: Basically Hegemon but worse because Galactic Unions are worse. Utilize this to conquer immediately or get migration treaties to colonies like a normal empire while being well ahead of the game. ![]() Void Dwellers: The best early game start on science and alloy production. At the same time, tall has no benefits at all with the current balance of sprawl vs. Shattered Ring: If you want to play a tall science game this is certainly the best. You do get a guaranteed support fleet if you are losing in a war with > 80 exhaustion while your enemy has <60 exhaustion though. Sometimes you get basically nothing and its like playing without an origin. Scion: Sometimes you get a free 7k power fleet in the first 10 years. Picking up Open Markets immediately really helps balance resources and convert food to energy. ![]() To top it off, 2 traditions ain't a bad starting bonus. You hardly need to expend resources building a fleet to conquer like a madman even on Grand Admiral difficulty. Now you have probably 240 pops before everyone else has 50, and you've cleaned out your quadrant of the galaxy. Utilize them to conquer at least 3-4 enemy homeworlds so that you have ~150 pop while everyone else has 40, then kick one out of the federation to conquer them, and repeat. This gets you two fully-powered AI allies to bend to your will in early conquest. Hegemon: Easily the most dominant origin. ![]()
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